Support for fractional display scaling on Windows and Linux (125%, 150%, etc).“Making-of” capture integrated into the animation process.Separate Drawing Layers and References for each magnification view or alternative video assist.Multiple camera support (up to four) – for additional hi-res capture or video assist.X-Sheet: Added multiple options to drawing tools.X-Sheet: Option to pop out into separate window.Use x264 mp4 output for better results, and consistent support across all platforms.Added NDI video output, which can be used in Unreal Engine.Audio: Restore track order when loading scene.DMX: Added gel chooser for ARRI fixtures with gel lists.DMX: Improved UI performance with many channels.DMX: Supports up to four DMX ‘universes’ of 512 channels each.Arc: Output OSC both real and virtual motor positions.Arc: Determine if move can be accomplished by virtual rig.Arc: Option to automatically start/stop movie recording with real-time playback.Arc: Real-time looping and ping-pong playback.Arc: Move test / real-time playback for indexed positions.Ani: Sharper hi-res proxies for playback.Ani: Hot key to toggle bash light in Animation workspace.Ani: Option to pin media players, so they stay up when switching exposures.Ani: Added hardware acceleration on macOS and Windows for media layer playback.Added support for SIGMA fp and fp L cameras.
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